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Animation

Academic work individual, Playblast in Maya, year 2017

Academic work individual, Playblast in Maya, year 2017

The short film kiva is a futuristic metaphor of bullying year 2017/2018, it is the major project of the BA Hons 3D content creation for film, games and VFX

I made different task for this project, concept and model the main door, concept and model the backpack as a environment prop, create the cables dynamics, shot animation character walk backward and fall down the floor, female character go against the screen breaking the glass, create the different shaders with Arnold Render, generate the different render passes of various shots to be compose in Nuke, last part of bullying over, motion graphics in the mobile screens.

Software used:

  • Zbrush

  • Maya 2017

  • Arnold

  • Pull Down It

  • Photoshop

  • After Effects

Cutscene made in After Effects and the images are created in Photoshop, year 2018

Intro game Damzel, 2018.

Software:

- Photoshop

- After Effects

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