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Videogame Development and Design

Damzel

BA Hons Computer Games Design Major project, year 2018

Damzel is a platform game sidescroll 2.5D. Game Engine UE4.

I had different roles in this game, Game Programmer (Blueprint), Game Designer, Concept artist, Lead Artist, Animator and 3D Artist. 

VR prototype Simon Says

Prototipe of a VR Mobile game, Simon's says as part of my udacity nanodegree in VR using UNITY, year 2018.

My work in this prototype was Game Programmer (C#) and Game Designer.

VR Prototype Art Gallery

Prototype of a VR Mobile experience, Museum Gallery as part of my Udacity nanodegree in VR using UNITY, year 2018.

My work in this project was Game Designer and Game Programmer (C#).

VR Prototype Mechanics in UE4

My work was Game Designer and Programmer (Blueprint), also I create the environment assets using Maya.

Spyglass XRay
Watch Menu
Enemy Dog

Rebbeca The Game

In this work I was Game Designer and Game Develper (C#), the Game engine was Unity.

Acdemic work group in unity, here I made the map design, game mechanics,development in Unity and some concept art. Year 2016.

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