Videogame Development and Design
Damzel
BA Hons Computer Games Design Major project, year 2018
Damzel is a platform game sidescroll 2.5D. Game Engine UE4.
I had different roles in this game, Game Programmer (Blueprint), Game Designer, Concept artist, Lead Artist, Animator and 3D Artist.
VR prototype Simon Says
Prototipe of a VR Mobile game, Simon's says as part of my udacity nanodegree in VR using UNITY, year 2018.
My work in this prototype was Game Programmer (C#) and Game Designer.
VR Prototype Art Gallery
Prototype of a VR Mobile experience, Museum Gallery as part of my Udacity nanodegree in VR using UNITY, year 2018.
My work in this project was Game Designer and Game Programmer (C#).
VR Prototype Mechanics in UE4
My work was Game Designer and Programmer (Blueprint), also I create the environment assets using Maya.
Spyglass XRay
Watch Menu
Enemy Dog
Rebbeca The Game
In this work I was Game Designer and Game Develper (C#), the Game engine was Unity.
Acdemic work group in unity, here I made the map design, game mechanics,development in Unity and some concept art. Year 2016.